
Raccoon Debug
For noisy failures, broken states, messy logs, and the early triage work that turns confusion into a clear next move.
These mode cards make the work easier to read: messy debugging, tight patching, regression hunting, heavy repair, and architecture.
Each mode signals the kind of job Buildroom is handling, from early triage to architecture and heavy repair.

For noisy failures, broken states, messy logs, and the early triage work that turns confusion into a clear next move.

For focused implementation, UI polish, small fixes, and precise code changes that need to stay inside the agreed boundary.

For failing tests, bug hunts, broken behavior, and the ugly edge cases that come back after one optimistic pass.

For bigger repair passes, longer queues, larger workloads, and the kind of effort that needs capacity and patience.

For architecture, roadmap thinking, system shape, decomposition, and decisions that need the full forest view.